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Sunday, March 28, 2010

Shadow of the Colossus - 9.5/10

Shadow of the Colossus is easily one of my favourite games of all time. First of all, in my opinion, it is the most, drop dead, gorgeous game I have ever seen, and that includes high pixel count games of the 360 and PS3. I'm talking about more than resolution here. I'm talking about composition, texture, and colour. There is nothing that compares. Just the way the camera moves is stunning. It doesn't just simply hold the avatar in the center, but lets it drift left-right, up-down, and in-out as if somehow it knows what would compose a great shot. When I first saw video of the game play, I found it hard to believe I wasn't watching a humanly constructed cut scene. It's absolutely astounding to me as to how this was pulled off.

Of course, I wouldn't love the game just because it's beautiful. The game play is truly unique too. The game is one, big, pastoral world that you ride through facing barely an enemy. There is no level grinding or items to collect, but there are sixteen colossi hiding out there that you can locate with a magic sword that you happen to have stolen (the lead character is very much morally grey). Yes, that is all there is to the game, sixteen boss fights, but before you dismiss it as being too simplistic, just give it a try. The fights are epic, varied, and challenging. Each boss is its only little puzzle to solve. By the time I got to the end, I was still hungry for more, something I don't get from most games.

Story - 5
Interface - 4
Game Play - 4
Challenge - 5
Fun - 5

Overall: 9.5/10

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